My Contribution
- • Art direction and visual style development
- • UI/UX design and gameplay flows
- • Concept and design of language, math and logic mini-games
- • Storyboarding, illustration and animation of cutscenes
- • Collaboration with educational researchers and developers
- • Creation of marketing assets and app store materials
Project Description
Meister Cody KIDS is a learning app for preschool and first-grade children that supports early development in language, mathematics, and logical thinking. I led the visual design, UI/UX design, game design, and overall concept development, working closely with educational researchers and experts to translate their research and ideas into engaging gameplay.
Developing Meister Cody KIDS meant bringing together several existing ideas and systems. A previously developed logic training tool, an early concept for a language learning game, and a completely new set of math mini-games had to be merged into one product that felt cohesive and accessible for young players.
In collaboration with TU Dortmund, we also developed a math screener for preschool children to assess their proficiency level. The screener will later allow the math games to automatically adjust their starting difficulty.
Together with the team, I helped realize five language games and seven math games, each with multiple difficulty levels and different visual variations, as well as around 119 short logic puzzle games. I storyboarded, illustrated, and helped animate the cutscenes, and worked with the development team to implement parameter-driven gameplay animations.
In addition, I was responsible for the app store presence, including screenshots and promotional assets. I also created marketing materials such as flyers, roll-ups, Instagram posts and stories, informational content for schools and kindergartens, the project logo, and the production of the official trailer.